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52 Game Reviews

11 w/ Responses

Nice, but needs work

Collision detection isn't great - if they're gonna have such large heads, the whole head needs to be a target. And it's annoying that you can't shoot the runners while they're running.

Also not enough variation in gameplay, so it gets dull pretty quick

Nicely done

Well put together and fund for a quick play .Seems a bit buggy (pardon pun) with random cars popping up now and again on the track.

johnnytwoshoes responds:

Thanks. Basically, just like you, the computer players can mess up and they too get restarted to the last checkpoint. That's why it looks like they are popping around I guess

Well

There's nothing wrong with it, but there's nothing particularly good about it, either. Do something interesting and new with pong, don't just rehash it with different backgrounds.

Nicely made

But completely pointless. Games are supposed to have some sort of entertainment value.

Hmm

Good graphics, but the control system is crap since you don't rotate on the spot. This makes it all but unplayable. Fix that and you'd probably have a good game.

Well made

but gets dull quick. Needs something more to keep it interesting

xdragonx10 responds:

How far did you play? Did you try getting all the weapons?

Hmm

Looks like a lot of hard work for something that could be done more easily and better with a few lines of action script...

Good, but some easy improvements

Would be good if the start button were the same place as the "safe area" button. It's a pain going from one to the other and I don't think you gain anything by having them in different places.

You have to sell your current gun (at half price) to know whether or not you can buy the next gun up - and if you can't, you have to buy the gun you just sold back again.

It's OK

It was enjoyable at first and kept me playing until the end, but the more you played, the more problems were noticeable with the game.

1. The "perfect score" makes no sense since you just get a high score by playing one level for ages and killing people off with your crossbow rather than sending lots of troops to destroy the castle. The only limit to your score on any level is boredom. A better idea would be to have the "perfect score" as a maximum score and to only award all of the experience points gained if you get less than that score.

2. I was halfway through the game before I realised that I could just hold down the keys to fire a constant barrage of arrows. You should have an autofire option or something - perhaps have auto-fire on by clicking the icon on the screen and then off by clicking again or by hitting the relevant shortcut key.

3. The crossbow is way too powerful. When it was fully maxed out I could keep the enemies even on the final level at bay pretty much permanently while I built up my mana reserves before unleashing an army of troops. Hint for playing the game: max out the ordinary crossbow early.

4. The game is way too easy except for the final boss who is way too hard and too long - it's just a game of attrition against him and so dull.

For those who can't defeat the final boss, the tactic that worked for me was to just fire arrows constantly and send out alternate dragons/angels with an undercurrent of hobbits. The hobbits are no good for fighting but they slow down the movement of the boss when your angels and dragons get killed. You win with the boss by slowing him down for as long as possible. It's stupid, but that's the only way it seems to work.

5. The game really needs a fastforward mode.

artlogicgames responds:

thanks for input
but #5 is imposibble to add. if speed is faster....we could have difficulty aim the enemy.
but once again. thanks for the review.

Good, but massive bug

On the level where you can mirror/flip and rotate, you can have all the pieces in the right place and what looks like the right orientation, but the game thinks you need to rotate, mirror and flip them so that it looks identical but has the "correct" state.

That wouldn't be so bad if the piece remained selected after m/f/r so you could m/f/r it again.

NafNaf responds:

I thought I had ironed that out.
If someone runs into it it would be great to have a screenshot or something.

Writer/composer/actor. Willing to help anyone wanting to develop storylines, tell their story better, proofread text, help with music or do voice work.

Age 48, Male

Joined on 7/16/08

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